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845GL bảng dữ liệu(PDF) 19 Page - Intel Corporation |
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845GL bảng dữ liệu(HTML) 19 Page - Intel Corporation |
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19 / 193 page ![]() Intel® 82845G/82845GL/82845GV GMCH Datasheet 19 Introduction The graphics features on the GMCH include: 1.4.6 Display Interfaces The GMCH provides interfaces to a progressive scan analog monitor and two DVOs (multiplexed with AGP) that can drive an ADD card. The digital display channels can drive a variety of DVO devices (e.g., TMDS, LVDS, and TV-Out). • The GMCH has an integrated 350 MHz RAMDAC that can directly drive a progressive scan analog monitor up to a resolution of 2048x1536 at 60 Hz. • The GMCH provides two multiplexed DVOs that are can drive a 165 MHz pixel clock. The two DVO ports can be combined to drive larger digital displays. The GMCH is compliant with the Digital Visual Interface (DVI) Specification, Revision 1.0 (www.ddwg.org/register/download.htm). When combined with a DVI-compliant external device and connector, the GMCH has a high-speed interface to a digital display (e.g., flat panel or digital CRT). • 3D Setup and Render Engine — Discrete Triangles, Strips and Fans Support — Indexed Vertex and Flexible Vertex Formats — Pixel Accurate Fast Scissoring and Clipping Operation — Backface Culling Support — Supports D3D and OGL Pixelization Rules — Anti-Aliased Lines Support — Sprite Points Support • High Quality Texture Engine — Per Pixel Perspective Corrected Texture Mapping — Single Pass Texture Compositing (Multi- Textures) at rate — 12 Levels of Detail MIP Map Sizes from 1x1 to 2Kx2K — All texture formats including 32-bit RGBA — Alpha and Luminance Maps — Texture ChromaKeying — Bilinear, Trilinear, and Anisotropic MIP- Mapped Filtering — Cubic Environment Reflection Mapping — Embossed Bump-Mapping — DOT3-based Bump-Mapping — DXTn Texture Decompression — FXT1 Texture Decompression • 3D Graphics Rasterization Enhancements — 200 MegaPixel/Sec Fill Rate — Flat and Gouraud Shading — Color Alpha Blending for Transparency — Vertex and Programmable Pixel Fog and Atmospheric Effects — Color Specular Lighting — Z Bias Support — Dithering — Anti-Aliasied Lines — 16- and 24-bit Z Buffering — 16- and 24-bit W Buffering — 8-bit Stencil Buffering — Double and Triple Render Buffer Support — 16- and 32-bit Color — Destination Alpha — Maximum 3D Resolution Supported: 1600x1200x32 at 85 Hz — Fast Clear Support • 2D Graphics — Optimized 256-bit BLT Engine — GDI+* Feature Support — Alpha Stretch Blitter — Anti-Aliased Lines — 32-bit Alpha Blended Cursor — Programmable 3-Color Transparent Cursor — Color Space Conversion — 8-, 16- and 32-bit Color — ROP Support • Video DVD/PC-VCR — Dynamic Bob and Weave Support for Video Streams — Synclock Display and TV-out to video source — Source Resolution: up to 720x480 with 2-vertical taps — Software DVD at 30 fps, Full Screen • Video Overlay — Single Scalable Overlay — Multiple Overlay Functionality provided via Stretch Blitter (PIP, Video Conferencing, etc.) — 5-tap Horizontal, 2-tap Vertical Filtered Scaling — Independent Gamma Correction — Independent Brightness/Contrast/Saturation — Independent Tint/Hue Support — Destination Color-keying — Source Chroma-keying — Maximum Source Resolution: 720x480 (576) — Maximum Overlay Display Resolution: 1600x1200x32 at 60 Hz and 1280x1024x32 at 85 Hz |
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