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PSD913F2 bảng dữ liệu(PDF) 25 Page - STMicroelectronics |
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PSD913F2 bảng dữ liệu(HTML) 25 Page - STMicroelectronics |
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25 / 94 page ![]() Preliminary Information PSD9XX Family 21 9.1.1.6 Programming Flash Memory Flash memory must be erased prior to being programmed. The MCU may erase Flash memory all at once or by-sector, but not byte-by-byte. A byte of Flash memory erases to all logic ones (FF hex), and its bits are programmed to logic zeros. Although erasing Flash memory occurs on a sector basis, programming Flash memory occurs on a byte basis. The PSD9XX main Flash and Secondary Flash memories require the MCU to send an instruction to program a byte or perform an erase function (see Table 9). Once the MCU issues a Flash memory program or erase instruction, it must check for the status of completion. The embedded algorithms that are invoked inside the PSD9XX support several means to provide status to the MCU. Status may be checked using any of three methods: Data Polling, Data Toggle, or the Ready/Busy output pin. 9.1.1.6.1 Data Polling Polling on DQ7 is a method of checking whether a Program or Erase instruction is in progress or has completed. Figure 3 shows the Data Polling algorithm. When the MCU issues a programming instruction, the embedded algorithm within the PSD9XX begins. The MCU then reads the location of the byte to be programmed in Flash to check status. Data bit DQ7 of this location becomes the compliment of data bit 7of the original data byte to be programmed. The MCU continues to poll this location, comparing DQ7 and monitoring the Error bit on DQ5. When the DQ7 matches data bit 7 of the original data, and the Error bit at DQ5 remains ‘0’, then the embedded algorithm is complete. If the Error bit at DQ5 is ‘1’, the MCU should test DQ7 again since DQ7 may have changed simultaneously with DQ5 (see Figure 3). The Error bit at DQ5 will be set if either an internal timeout occurred while the embedded algorithm attempted to program the byte or if the MCU attempted to program a ‘1’ to a bit that was not erased (not erased is logic ‘0’). It is suggested (as with all Flash memories) to read the location again after the embedded programming algorithm has completed to compare the byte that was written to Flash with the byte that was intended to be written. When using the Data Polling method after an erase instruction, Figure 3 still applies. However, DQ7 will be ‘0’ until the erase operation is complete. A ‘1’ on DQ5 will indicate a timeout failure of the erase operation, a ‘0’ indicates no error. The MCU can read any location within the sector being erased to get DQ7 and DQ5. PSDsoft will generate ANSI C code functions which implement these Data Polling algorithms. The PSD9XX Functional Blocks (cont.) |
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